Norman Public Schools Technology Scope and Sequence

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Ten Apples: Counting 1 to 10
1st Grade
Sue Madole and Katie Hobbs

Oklahoma PASS Objectives

First Grade Mathematics

II. Number Sense
B. Use concrete models of ones to develop the concept of place
value.
C. Read and write numerals to 10.
D. Count 10 objects by ones.

NPS Technology
Scope & Sequence Objectives

Students start, restart, and correctly shut down the computer.

Students click, double-click, and click and drag the mouse.

Students recognize program and document icons.

Students click on an icon, folder, or document to open or start program.

Students log on and off the NPS network correctly.

Students open and save files to their own network drive.

Students print a document.

Students use tools in a paint program: pencil, eraser, paintbrush, spray can, and paint bucket.

Students change colors and patterns in a paint program.

Students use the line and shape tools in a paint program.

Students use the text tool to describe a picture in a paint program.

Students use the keyboard to type capitals and lowercase letters, numbers and symbols.

Students use the Enter, space bar and backspace keys.

Students type words.

Students use a word processing program.

Students delete text.

Students select text and change the text size, font, and style.

Description: Students will develop an understanding of the numbers 1 - 10.

Lesson:
1. Read the book Ten Apples Up On Top by Theo LeSieg.

2. Have students make a big book of Ten Apples Up On Top. See this website for details: http://atozteacherstuff.com/lessons/10apples.shtml

3. Have students create groups of tens from assorted collections.
(Examples: rubber bands, paperclips, Cheerios, plastic toys, unifix cubes.) After groups of ten are formed, have students go around the room and count other student's work.

4. In the computer lab, have students draw an apple using the MS Paint program.
Steps:
a. Teacher introduces parts of computer: monitor, keyboard, mouse, CPU (hard drive), speakers, and control buttons.
b. Teacher demonstrates each new skill on a big screen using an AverKey or other projection device.
c. Students log on using their own user name and password.
d. Students go to Start>Common Programs>Accessories> Paint.
e. Students use the paintbrush button to draw an apple.
f. Students click on the paint bucket, select a color, and click inside the apple to color it.
g. To color the background, click on the paint bucket, select a color, and click outside the apple.
h. To clear the screen, have students go to the top menu bar, select Image>Clear Image.
i. Students explore the other buttons such as the eraser, spray paint, and line tool.
j. Students close program by clicking on the X in the upper right hand corner.
k. Students log off by going to Start>Shut Down.

5. In the computer lab, have students make and number ten apples in MS Paint.
Steps:

a. Review above steps.
b. Students use the circle tool to create ten apples. (Note: To create a perfect circle, hold down the Shift key while dragging the mouse.)
c. Students use the text tool to number their apples.


d. Students color their apples and background.
e. Students save file by clicking File>Save>My Stuff(U)>File Name:Apple.
f. Students exit program and shut down.

6. In the computer lab, have students write numbers in WordArt.
Steps:
a. Students go to Start>Common Programs> Word.
b. On the menu bar, students click on View>Toolbar>WordArt.


c. On the WordArt toolbox, click on the diagonal A.


d. Students select a WordArt style and write a number.

e. Students explore WordArt by dragging the squares to enlarge, shrink, and try out the different buttons on the WordArt toolbar.


f. Students delete items by pressing the delete button.
g. Students choose a number word (ex: one, two, three) and type it. Have students change the font style and size and practice using the bold, italics, and underline buttons.
h. Students print their page by clicking on the printer icon.
i. Students close MS Word and shut down.


Additional Resources
Books:

1. Monster Math by Polly Powell
2. When Sheep Cannot Sleep by Satashi Kitamuma
3. The Cheerios Counting Book by Barbara Barbieri McGrath
4. Numbears, A Counting Book by Kathleen Hague
5. How many Snails by Paul Giganti, Jr.
6. Too Many Balloons by Catherine Matthias
7. Bears, Bears, Everywhere by Rita Milios
8. I Knew Two Who Said Moo by Judi Barrett
9. One Hungry Monster by Susan Heyboer O'Keefe
10. Anno's Counting Book by Mitsumasa Anno
11. 1,2,3 To The Zoo by Eric Carle
12. How Many Bugs in a Box by David Carter
13. Animal Numbers by Bert Kitchen
14. One Crow by Jim Aylesworth
15. The Gummy Candy Counting Book by Amy and Richard Hutchings
16. Ten Sly Pirandas by William Wise
17. Fish Eyes by Lois Ehlert
18. Numberoff by Laura Jeffe
19. One horse Waiting for Me by Patricia Mullins
20. Fire Truck by Pete Sis
21. Up to Ten and Down Again by Lisa Campbell Ernst

Math Websites:
http://www.funschool.com/games.php?section=g3 > Match'em
http://www.kidscarnival.com/Counting.html
http://www.funbrain.com/count/index.html

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Last updated Tuesday, September 10, 2002
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